Devlog 29.11.24
Whack-N-Type » Devlog
0.9
-Added hammer and noise to whack command
-Added chain noise to catch command
-Added a soundtrack made by yours truly
-Added animations to Standard_Mole, Molecerer and Fast_Mole.
-Added new cheats and hidden commands to be revealed via "buy command"-command.
-Changed start-screen
-Changed Heart spawns, so they only spawn when the player has less than 3 hearts.
-Changed score so from the end score, X is subtracted where X = missed_moles*100
-Fixed majority of problems with Quantumole, as it had a tendency to start spawning itself repeatedly.
-Fixed Molecher's audio if spawn on a prepared slot.
Known bugs
-Animations might still overlap with still-sprites on some occasions.
Files
Whack-N-Type.zip 41 MB
12 days ago
Get Whack-N-Type
Download NowName your own price
Whack-N-Type
Whack-a-mole inspired typing-game
Status | In development |
Author | Markurius |
Genre | Survival |
Tags | Arcade, Casual, Experimental, Fantasy, Fast-Paced, Godot, Prototype, Singleplayer, Typing |
Languages | English |
More posts
- WNT 05.12.24 II6 days ago
- Whack-N-Type 05.12.246 days ago
Leave a comment
Log in with itch.io to leave a comment.